Once the printing was sorted, the increased capacity for detail presented hurdles for the other departments.
It took six months of development just to see if it would work, but when do you pull the ripcord and say, ‘This isn’t going to work?'” We were in the midst of developing this when the technical Oscars folks came to investigate, but we couldn’t talk about it, because only the technology from released films was eligible. “For the first time since ParaNorman, we were not only trying a new, untested type of 3D printer, but building the software. “It was a nail-biting experience,” he adds.
Will you let us develop our own operating system?’ ” laughs McLean. “It was a little like going to Apple and saying, `We love your iPhone.
Stop motion animation film coraline software#
Laika’s 3D printing partner, Stratasys, let its animators tinker with technology still in development and connected them with software developer Jon Hiller to help them ramp up the software to their new animation needs. “To achieve the fine feature detail in these characters’ faces, I either had to go back to the director and say, `Change your character design,’ or figure out a new way of doing it,” says Brian McLean, director of rapid prototyping.
The characters in Kubo on display at the From Coraline to Kubo: A Magical Laika Experience